spinner feedback to ui 2

This commit is contained in:
davmar
2026-09-17 00:50:15 +02:00
parent 5cd9a88682
commit b62164dde5
+50
View File
@@ -0,0 +1,50 @@
/// Schedule heavy tab work off the first paint, yielding so nav stays responsive.
library;
import 'dart:async';
/// Runs [compute] after a frame, cancellable via [cancel] / generation bumps.
class DeferredTabWork<T> {
int _gen = 0;
Object? _loadingKey;
T? value;
Object? valueKey;
bool readyFor(Object key) => value != null && valueKey == key;
bool get isLoading => _loadingKey != null;
void cancel() {
_gen++;
_loadingKey = null;
}
/// Starts work for [key] unless already ready or in flight for that key.
void ensure({
required Object key,
required Future<T> Function(Future<void> Function() yieldUi) compute,
required void Function() onUpdate,
required bool Function() mounted,
}) {
if (readyFor(key) || _loadingKey == key) return;
_loadingKey = key;
final gen = ++_gen;
unawaited(() async {
await Future<void>.delayed(Duration.zero);
if (!mounted() || gen != _gen) return;
Future<void> yieldUi() async {
await Future<void>.delayed(Duration.zero);
}
final result = await compute(yieldUi);
if (!mounted() || gen != _gen) return;
value = result;
valueKey = key;
if (_loadingKey == key) _loadingKey = null;
onUpdate();
}());
}
}