master
gitea 2 months ago
parent cad489b678
commit 51e88a4aaf

@ -4,7 +4,7 @@
# This file should be version controlled and should not be manually edited. # This file should be version controlled and should not be manually edited.
version: version:
revision: "b45fa18946ecc2d9b4009952c636ba7e2ffbb787" revision: "f6ff1529fd6d8af5f706051d9251ac9231c83407"
channel: "stable" channel: "stable"
project_type: app project_type: app
@ -13,11 +13,11 @@ project_type: app
migration: migration:
platforms: platforms:
- platform: root - platform: root
create_revision: b45fa18946ecc2d9b4009952c636ba7e2ffbb787 create_revision: f6ff1529fd6d8af5f706051d9251ac9231c83407
base_revision: b45fa18946ecc2d9b4009952c636ba7e2ffbb787 base_revision: f6ff1529fd6d8af5f706051d9251ac9231c83407
- platform: android - platform: linux
create_revision: b45fa18946ecc2d9b4009952c636ba7e2ffbb787 create_revision: f6ff1529fd6d8af5f706051d9251ac9231c83407
base_revision: b45fa18946ecc2d9b4009952c636ba7e2ffbb787 base_revision: f6ff1529fd6d8af5f706051d9251ac9231c83407
# User provided section # User provided section

@ -124,18 +124,7 @@ class _DeckImportScreenState extends State<DeckImportScreen> {
void _useDefaultDeck() async { void _useDefaultDeck() async {
final deckStorage = DeckStorage(); final deckStorage = DeckStorage();
// Check if default deck already exists // Always show dialog to ask if user wants mock data
if (deckStorage.hasDeckSync(DefaultDeck.deck.id)) {
ScaffoldMessenger.of(context).showSnackBar(
const SnackBar(
content: Text('Default deck already exists'),
backgroundColor: Colors.orange,
),
);
return;
}
// Show dialog to ask if user wants mock data
final includeMockData = await showDialog<bool>( final includeMockData = await showDialog<bool>(
context: context, context: context,
builder: (context) => _MockDataDialog(), builder: (context) => _MockDataDialog(),
@ -151,11 +140,86 @@ class _DeckImportScreenState extends State<DeckImportScreen> {
? DefaultDeck.deckWithMockData ? DefaultDeck.deckWithMockData
: DefaultDeck.deck; : DefaultDeck.deck;
// Save default deck to storage final deckExists = deckStorage.hasDeckSync(DefaultDeck.deck.id);
if (deckExists) {
// Show dialog with options: Replace, Add Copy, or Cancel
final action = await showDialog<String>(
context: context,
builder: (context) => AlertDialog(
title: const Text('Deck Already Exists'),
content: const Text(
'The General Knowledge Quiz already exists. What would you like to do?',
),
actions: [
TextButton(
onPressed: () => Navigator.pop(context, 'cancel'),
child: const Text('Cancel'),
),
TextButton(
onPressed: () => Navigator.pop(context, 'copy'),
child: const Text('Add Copy'),
),
FilledButton(
onPressed: () => Navigator.pop(context, 'replace'),
child: const Text('Replace'),
),
],
),
);
if (action == null || action == 'cancel') {
return;
} else if (action == 'replace') {
deckStorage.saveDeckSync(defaultDeck); deckStorage.saveDeckSync(defaultDeck);
// Navigate back to deck list ScaffoldMessenger.of(context).showSnackBar(
Navigator.pop(context); const SnackBar(
content: Text('Default deck replaced successfully'),
backgroundColor: Colors.green,
),
);
} else if (action == 'copy') {
// Find the next copy number
final allDecks = deckStorage.getAllDecksSync();
final baseTitle = defaultDeck.title;
final copyPattern = RegExp(r'^(.+?)\s*\(Copy\s+(\d+)\)$');
int maxCopyNumber = 0;
for (final deck in allDecks) {
if (deck.title == baseTitle) {
// Original deck exists
continue;
}
final match = copyPattern.firstMatch(deck.title);
if (match != null) {
final titlePart = match.group(1)?.trim();
if (titlePart == baseTitle) {
final copyNum = int.tryParse(match.group(2) ?? '0') ?? 0;
if (copyNum > maxCopyNumber) {
maxCopyNumber = copyNum;
}
}
}
}
final nextCopyNumber = maxCopyNumber + 1;
final copiedDeck = defaultDeck.copyWith(
id: '${defaultDeck.id}_${DateTime.now().millisecondsSinceEpoch}',
title: '$baseTitle (Copy $nextCopyNumber)',
);
deckStorage.saveDeckSync(copiedDeck);
ScaffoldMessenger.of(context).showSnackBar(
const SnackBar(
content: Text('Default deck copied successfully'),
backgroundColor: Colors.green,
),
);
}
} else {
// Save default deck to storage
deckStorage.saveDeckSync(defaultDeck);
ScaffoldMessenger.of(context).showSnackBar( ScaffoldMessenger.of(context).showSnackBar(
const SnackBar( const SnackBar(
@ -165,6 +229,10 @@ class _DeckImportScreenState extends State<DeckImportScreen> {
); );
} }
// Navigate back to deck list
Navigator.pop(context);
}
void _loadSampleDeck() { void _loadSampleDeck() {
final sampleJson = { final sampleJson = {
'id': 'sample-deck', 'id': 'sample-deck',

@ -191,14 +191,8 @@ class _DeckListScreenState extends State<DeckListScreen> {
} }
void _useDefaultDeck() async { void _useDefaultDeck() async {
// Check if default deck already exists // Always show dialog to ask if user wants mock data
final baseDeck = DefaultDeck.deck; final includeMockData = await showDialog<bool>(
final deckExists = await _deckStorage.hasDeck(baseDeck.id);
// Show dialog to ask if user wants mock data (only if deck doesn't exist)
bool? includeMockData = false;
if (!deckExists) {
includeMockData = await showDialog<bool>(
context: context, context: context,
builder: (context) => _MockDataDialog(), builder: (context) => _MockDataDialog(),
); );
@ -207,54 +201,109 @@ class _DeckListScreenState extends State<DeckListScreen> {
// User cancelled // User cancelled
return; return;
} }
}
// Get the appropriate deck version // Get the appropriate deck version
final defaultDeck = includeMockData final defaultDeck = includeMockData
? DefaultDeck.deckWithMockData ? DefaultDeck.deckWithMockData
: DefaultDeck.deck; : DefaultDeck.deck;
try { final baseDeck = DefaultDeck.deck;
final deckExists = _deckStorage.hasDeckSync(baseDeck.id);
if (deckExists) { if (deckExists) {
// If it exists, create a copy with a new ID // Show dialog with options: Replace, Add Copy, or Cancel
final clonedDeck = defaultDeck.copyWith( final action = await showDialog<String>(
id: '${defaultDeck.id}_${DateTime.now().millisecondsSinceEpoch}', context: context,
builder: (context) => AlertDialog(
title: const Text('Deck Already Exists'),
content: const Text(
'The General Knowledge Quiz already exists. What would you like to do?',
),
actions: [
TextButton(
onPressed: () => Navigator.pop(context, 'cancel'),
child: const Text('Cancel'),
),
TextButton(
onPressed: () => Navigator.pop(context, 'copy'),
child: const Text('Add Copy'),
),
FilledButton(
onPressed: () => Navigator.pop(context, 'replace'),
child: const Text('Replace'),
),
],
),
); );
await _deckStorage.saveDeck(clonedDeck);
if (action == null || action == 'cancel') {
return;
} else if (action == 'replace') {
_deckStorage.saveDeckSync(defaultDeck);
if (mounted) { if (mounted) {
ScaffoldMessenger.of(context).showSnackBar( ScaffoldMessenger.of(context).showSnackBar(
const SnackBar( const SnackBar(
content: Text('Default deck added successfully'), content: Text('Default deck replaced successfully'),
backgroundColor: Colors.green, backgroundColor: Colors.green,
), ),
); );
} }
} else { } else if (action == 'copy') {
// Save default deck to storage // Find the next copy number
await _deckStorage.saveDeck(defaultDeck); final allDecks = _deckStorage.getAllDecksSync();
final baseTitle = defaultDeck.title;
final copyPattern = RegExp(r'^(.+?)\s*\(Copy\s+(\d+)\)$');
int maxCopyNumber = 0;
for (final deck in allDecks) {
if (deck.title == baseTitle) {
// Original deck exists
continue;
}
final match = copyPattern.firstMatch(deck.title);
if (match != null) {
final titlePart = match.group(1)?.trim();
if (titlePart == baseTitle) {
final copyNum = int.tryParse(match.group(2) ?? '0') ?? 0;
if (copyNum > maxCopyNumber) {
maxCopyNumber = copyNum;
}
}
}
}
final nextCopyNumber = maxCopyNumber + 1;
final copiedDeck = defaultDeck.copyWith(
id: '${defaultDeck.id}_${DateTime.now().millisecondsSinceEpoch}',
title: '$baseTitle (Copy $nextCopyNumber)',
);
_deckStorage.saveDeckSync(copiedDeck);
if (mounted) { if (mounted) {
ScaffoldMessenger.of(context).showSnackBar( ScaffoldMessenger.of(context).showSnackBar(
const SnackBar( const SnackBar(
content: Text('Default deck added successfully'), content: Text('Default deck copied successfully'),
backgroundColor: Colors.green, backgroundColor: Colors.green,
), ),
); );
} }
} }
} else {
// Save default deck to storage
_deckStorage.saveDeckSync(defaultDeck);
_loadDecks();
} catch (e) {
if (mounted) { if (mounted) {
ScaffoldMessenger.of(context).showSnackBar( ScaffoldMessenger.of(context).showSnackBar(
SnackBar( const SnackBar(
content: Text('Error adding deck: $e'), content: Text('Default deck added successfully'),
backgroundColor: Colors.red, backgroundColor: Colors.green,
), ),
); );
} }
} }
_loadDecks();
} }
@override @override

@ -2,7 +2,6 @@ import 'dart:convert';
import 'package:flutter/foundation.dart'; import 'package:flutter/foundation.dart';
import 'package:practice_engine/practice_engine.dart'; import 'package:practice_engine/practice_engine.dart';
import 'package:shared_preferences/shared_preferences.dart'; import 'package:shared_preferences/shared_preferences.dart';
import '../data/default_deck.dart';
/// Service for managing deck storage and retrieval. /// Service for managing deck storage and retrieval.
/// Uses persistent storage via shared_preferences. /// Uses persistent storage via shared_preferences.
@ -29,19 +28,13 @@ class DeckStorage {
await _initFuture; await _initFuture;
} }
/// Initialize storage with default deck if empty /// Initialize storage
Future<void> initialize() async { Future<void> initialize() async {
if (_initialized) return; if (_initialized) return;
await _initSharedPreferences(); await _initSharedPreferences();
// Load existing decks // Don't automatically create default deck - let users add it manually
final deckIds = _prefs!.getStringList(_deckIdsKey) ?? []; // This allows them to choose whether to include mock data
// Add default deck if no decks exist
if (deckIds.isEmpty) {
final defaultDeck = DefaultDeck.deck;
await saveDeck(defaultDeck);
}
} }
/// Ensure storage is initialized /// Ensure storage is initialized

1
linux/.gitignore vendored

@ -0,0 +1 @@
flutter/ephemeral

@ -0,0 +1,128 @@
# Project-level configuration.
cmake_minimum_required(VERSION 3.13)
project(runner LANGUAGES CXX)
# The name of the executable created for the application. Change this to change
# the on-disk name of your application.
set(BINARY_NAME "decky_app")
# The unique GTK application identifier for this application. See:
# https://wiki.gnome.org/HowDoI/ChooseApplicationID
set(APPLICATION_ID "com.example.decky_app")
# Explicitly opt in to modern CMake behaviors to avoid warnings with recent
# versions of CMake.
cmake_policy(SET CMP0063 NEW)
# Load bundled libraries from the lib/ directory relative to the binary.
set(CMAKE_INSTALL_RPATH "$ORIGIN/lib")
# Root filesystem for cross-building.
if(FLUTTER_TARGET_PLATFORM_SYSROOT)
set(CMAKE_SYSROOT ${FLUTTER_TARGET_PLATFORM_SYSROOT})
set(CMAKE_FIND_ROOT_PATH ${CMAKE_SYSROOT})
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
endif()
# Define build configuration options.
if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
set(CMAKE_BUILD_TYPE "Debug" CACHE
STRING "Flutter build mode" FORCE)
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS
"Debug" "Profile" "Release")
endif()
# Compilation settings that should be applied to most targets.
#
# Be cautious about adding new options here, as plugins use this function by
# default. In most cases, you should add new options to specific targets instead
# of modifying this function.
function(APPLY_STANDARD_SETTINGS TARGET)
target_compile_features(${TARGET} PUBLIC cxx_std_14)
target_compile_options(${TARGET} PRIVATE -Wall -Werror)
target_compile_options(${TARGET} PRIVATE "$<$<NOT:$<CONFIG:Debug>>:-O3>")
target_compile_definitions(${TARGET} PRIVATE "$<$<NOT:$<CONFIG:Debug>>:NDEBUG>")
endfunction()
# Flutter library and tool build rules.
set(FLUTTER_MANAGED_DIR "${CMAKE_CURRENT_SOURCE_DIR}/flutter")
add_subdirectory(${FLUTTER_MANAGED_DIR})
# System-level dependencies.
find_package(PkgConfig REQUIRED)
pkg_check_modules(GTK REQUIRED IMPORTED_TARGET gtk+-3.0)
# Application build; see runner/CMakeLists.txt.
add_subdirectory("runner")
# Run the Flutter tool portions of the build. This must not be removed.
add_dependencies(${BINARY_NAME} flutter_assemble)
# Only the install-generated bundle's copy of the executable will launch
# correctly, since the resources must in the right relative locations. To avoid
# people trying to run the unbundled copy, put it in a subdirectory instead of
# the default top-level location.
set_target_properties(${BINARY_NAME}
PROPERTIES
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/intermediates_do_not_run"
)
# Generated plugin build rules, which manage building the plugins and adding
# them to the application.
include(flutter/generated_plugins.cmake)
# === Installation ===
# By default, "installing" just makes a relocatable bundle in the build
# directory.
set(BUILD_BUNDLE_DIR "${PROJECT_BINARY_DIR}/bundle")
if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT)
set(CMAKE_INSTALL_PREFIX "${BUILD_BUNDLE_DIR}" CACHE PATH "..." FORCE)
endif()
# Start with a clean build bundle directory every time.
install(CODE "
file(REMOVE_RECURSE \"${BUILD_BUNDLE_DIR}/\")
" COMPONENT Runtime)
set(INSTALL_BUNDLE_DATA_DIR "${CMAKE_INSTALL_PREFIX}/data")
set(INSTALL_BUNDLE_LIB_DIR "${CMAKE_INSTALL_PREFIX}/lib")
install(TARGETS ${BINARY_NAME} RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}"
COMPONENT Runtime)
install(FILES "${FLUTTER_ICU_DATA_FILE}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}"
COMPONENT Runtime)
install(FILES "${FLUTTER_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
foreach(bundled_library ${PLUGIN_BUNDLED_LIBRARIES})
install(FILES "${bundled_library}"
DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
endforeach(bundled_library)
# Copy the native assets provided by the build.dart from all packages.
set(NATIVE_ASSETS_DIR "${PROJECT_BUILD_DIR}native_assets/linux/")
install(DIRECTORY "${NATIVE_ASSETS_DIR}"
DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
# Fully re-copy the assets directory on each build to avoid having stale files
# from a previous install.
set(FLUTTER_ASSET_DIR_NAME "flutter_assets")
install(CODE "
file(REMOVE_RECURSE \"${INSTALL_BUNDLE_DATA_DIR}/${FLUTTER_ASSET_DIR_NAME}\")
" COMPONENT Runtime)
install(DIRECTORY "${PROJECT_BUILD_DIR}/${FLUTTER_ASSET_DIR_NAME}"
DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" COMPONENT Runtime)
# Install the AOT library on non-Debug builds only.
if(NOT CMAKE_BUILD_TYPE MATCHES "Debug")
install(FILES "${AOT_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
endif()

@ -0,0 +1,88 @@
# This file controls Flutter-level build steps. It should not be edited.
cmake_minimum_required(VERSION 3.10)
set(EPHEMERAL_DIR "${CMAKE_CURRENT_SOURCE_DIR}/ephemeral")
# Configuration provided via flutter tool.
include(${EPHEMERAL_DIR}/generated_config.cmake)
# TODO: Move the rest of this into files in ephemeral. See
# https://github.com/flutter/flutter/issues/57146.
# Serves the same purpose as list(TRANSFORM ... PREPEND ...),
# which isn't available in 3.10.
function(list_prepend LIST_NAME PREFIX)
set(NEW_LIST "")
foreach(element ${${LIST_NAME}})
list(APPEND NEW_LIST "${PREFIX}${element}")
endforeach(element)
set(${LIST_NAME} "${NEW_LIST}" PARENT_SCOPE)
endfunction()
# === Flutter Library ===
# System-level dependencies.
find_package(PkgConfig REQUIRED)
pkg_check_modules(GTK REQUIRED IMPORTED_TARGET gtk+-3.0)
pkg_check_modules(GLIB REQUIRED IMPORTED_TARGET glib-2.0)
pkg_check_modules(GIO REQUIRED IMPORTED_TARGET gio-2.0)
set(FLUTTER_LIBRARY "${EPHEMERAL_DIR}/libflutter_linux_gtk.so")
# Published to parent scope for install step.
set(FLUTTER_LIBRARY ${FLUTTER_LIBRARY} PARENT_SCOPE)
set(FLUTTER_ICU_DATA_FILE "${EPHEMERAL_DIR}/icudtl.dat" PARENT_SCOPE)
set(PROJECT_BUILD_DIR "${PROJECT_DIR}/build/" PARENT_SCOPE)
set(AOT_LIBRARY "${PROJECT_DIR}/build/lib/libapp.so" PARENT_SCOPE)
list(APPEND FLUTTER_LIBRARY_HEADERS
"fl_basic_message_channel.h"
"fl_binary_codec.h"
"fl_binary_messenger.h"
"fl_dart_project.h"
"fl_engine.h"
"fl_json_message_codec.h"
"fl_json_method_codec.h"
"fl_message_codec.h"
"fl_method_call.h"
"fl_method_channel.h"
"fl_method_codec.h"
"fl_method_response.h"
"fl_plugin_registrar.h"
"fl_plugin_registry.h"
"fl_standard_message_codec.h"
"fl_standard_method_codec.h"
"fl_string_codec.h"
"fl_value.h"
"fl_view.h"
"flutter_linux.h"
)
list_prepend(FLUTTER_LIBRARY_HEADERS "${EPHEMERAL_DIR}/flutter_linux/")
add_library(flutter INTERFACE)
target_include_directories(flutter INTERFACE
"${EPHEMERAL_DIR}"
)
target_link_libraries(flutter INTERFACE "${FLUTTER_LIBRARY}")
target_link_libraries(flutter INTERFACE
PkgConfig::GTK
PkgConfig::GLIB
PkgConfig::GIO
)
add_dependencies(flutter flutter_assemble)
# === Flutter tool backend ===
# _phony_ is a non-existent file to force this command to run every time,
# since currently there's no way to get a full input/output list from the
# flutter tool.
add_custom_command(
OUTPUT ${FLUTTER_LIBRARY} ${FLUTTER_LIBRARY_HEADERS}
${CMAKE_CURRENT_BINARY_DIR}/_phony_
COMMAND ${CMAKE_COMMAND} -E env
${FLUTTER_TOOL_ENVIRONMENT}
"${FLUTTER_ROOT}/packages/flutter_tools/bin/tool_backend.sh"
${FLUTTER_TARGET_PLATFORM} ${CMAKE_BUILD_TYPE}
VERBATIM
)
add_custom_target(flutter_assemble DEPENDS
"${FLUTTER_LIBRARY}"
${FLUTTER_LIBRARY_HEADERS}
)

@ -0,0 +1,11 @@
//
// Generated file. Do not edit.
//
// clang-format off
#include "generated_plugin_registrant.h"
void fl_register_plugins(FlPluginRegistry* registry) {
}

@ -0,0 +1,15 @@
//
// Generated file. Do not edit.
//
// clang-format off
#ifndef GENERATED_PLUGIN_REGISTRANT_
#define GENERATED_PLUGIN_REGISTRANT_
#include <flutter_linux/flutter_linux.h>
// Registers Flutter plugins.
void fl_register_plugins(FlPluginRegistry* registry);
#endif // GENERATED_PLUGIN_REGISTRANT_

@ -0,0 +1,23 @@
#
# Generated file, do not edit.
#
list(APPEND FLUTTER_PLUGIN_LIST
)
list(APPEND FLUTTER_FFI_PLUGIN_LIST
)
set(PLUGIN_BUNDLED_LIBRARIES)
foreach(plugin ${FLUTTER_PLUGIN_LIST})
add_subdirectory(flutter/ephemeral/.plugin_symlinks/${plugin}/linux plugins/${plugin})
target_link_libraries(${BINARY_NAME} PRIVATE ${plugin}_plugin)
list(APPEND PLUGIN_BUNDLED_LIBRARIES $<TARGET_FILE:${plugin}_plugin>)
list(APPEND PLUGIN_BUNDLED_LIBRARIES ${${plugin}_bundled_libraries})
endforeach(plugin)
foreach(ffi_plugin ${FLUTTER_FFI_PLUGIN_LIST})
add_subdirectory(flutter/ephemeral/.plugin_symlinks/${ffi_plugin}/linux plugins/${ffi_plugin})
list(APPEND PLUGIN_BUNDLED_LIBRARIES ${${ffi_plugin}_bundled_libraries})
endforeach(ffi_plugin)

@ -0,0 +1,26 @@
cmake_minimum_required(VERSION 3.13)
project(runner LANGUAGES CXX)
# Define the application target. To change its name, change BINARY_NAME in the
# top-level CMakeLists.txt, not the value here, or `flutter run` will no longer
# work.
#
# Any new source files that you add to the application should be added here.
add_executable(${BINARY_NAME}
"main.cc"
"my_application.cc"
"${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc"
)
# Apply the standard set of build settings. This can be removed for applications
# that need different build settings.
apply_standard_settings(${BINARY_NAME})
# Add preprocessor definitions for the application ID.
add_definitions(-DAPPLICATION_ID="${APPLICATION_ID}")
# Add dependency libraries. Add any application-specific dependencies here.
target_link_libraries(${BINARY_NAME} PRIVATE flutter)
target_link_libraries(${BINARY_NAME} PRIVATE PkgConfig::GTK)
target_include_directories(${BINARY_NAME} PRIVATE "${CMAKE_SOURCE_DIR}")

@ -0,0 +1,6 @@
#include "my_application.h"
int main(int argc, char** argv) {
g_autoptr(MyApplication) app = my_application_new();
return g_application_run(G_APPLICATION(app), argc, argv);
}

@ -0,0 +1,148 @@
#include "my_application.h"
#include <flutter_linux/flutter_linux.h>
#ifdef GDK_WINDOWING_X11
#include <gdk/gdkx.h>
#endif
#include "flutter/generated_plugin_registrant.h"
struct _MyApplication {
GtkApplication parent_instance;
char** dart_entrypoint_arguments;
};
G_DEFINE_TYPE(MyApplication, my_application, GTK_TYPE_APPLICATION)
// Called when first Flutter frame received.
static void first_frame_cb(MyApplication* self, FlView* view) {
gtk_widget_show(gtk_widget_get_toplevel(GTK_WIDGET(view)));
}
// Implements GApplication::activate.
static void my_application_activate(GApplication* application) {
MyApplication* self = MY_APPLICATION(application);
GtkWindow* window =
GTK_WINDOW(gtk_application_window_new(GTK_APPLICATION(application)));
// Use a header bar when running in GNOME as this is the common style used
// by applications and is the setup most users will be using (e.g. Ubuntu
// desktop).
// If running on X and not using GNOME then just use a traditional title bar
// in case the window manager does more exotic layout, e.g. tiling.
// If running on Wayland assume the header bar will work (may need changing
// if future cases occur).
gboolean use_header_bar = TRUE;
#ifdef GDK_WINDOWING_X11
GdkScreen* screen = gtk_window_get_screen(window);
if (GDK_IS_X11_SCREEN(screen)) {
const gchar* wm_name = gdk_x11_screen_get_window_manager_name(screen);
if (g_strcmp0(wm_name, "GNOME Shell") != 0) {
use_header_bar = FALSE;
}
}
#endif
if (use_header_bar) {
GtkHeaderBar* header_bar = GTK_HEADER_BAR(gtk_header_bar_new());
gtk_widget_show(GTK_WIDGET(header_bar));
gtk_header_bar_set_title(header_bar, "decky_app");
gtk_header_bar_set_show_close_button(header_bar, TRUE);
gtk_window_set_titlebar(window, GTK_WIDGET(header_bar));
} else {
gtk_window_set_title(window, "decky_app");
}
gtk_window_set_default_size(window, 1280, 720);
g_autoptr(FlDartProject) project = fl_dart_project_new();
fl_dart_project_set_dart_entrypoint_arguments(
project, self->dart_entrypoint_arguments);
FlView* view = fl_view_new(project);
GdkRGBA background_color;
// Background defaults to black, override it here if necessary, e.g. #00000000
// for transparent.
gdk_rgba_parse(&background_color, "#000000");
fl_view_set_background_color(view, &background_color);
gtk_widget_show(GTK_WIDGET(view));
gtk_container_add(GTK_CONTAINER(window), GTK_WIDGET(view));
// Show the window when Flutter renders.
// Requires the view to be realized so we can start rendering.
g_signal_connect_swapped(view, "first-frame", G_CALLBACK(first_frame_cb),
self);
gtk_widget_realize(GTK_WIDGET(view));
fl_register_plugins(FL_PLUGIN_REGISTRY(view));
gtk_widget_grab_focus(GTK_WIDGET(view));
}
// Implements GApplication::local_command_line.
static gboolean my_application_local_command_line(GApplication* application,
gchar*** arguments,
int* exit_status) {
MyApplication* self = MY_APPLICATION(application);
// Strip out the first argument as it is the binary name.
self->dart_entrypoint_arguments = g_strdupv(*arguments + 1);
g_autoptr(GError) error = nullptr;
if (!g_application_register(application, nullptr, &error)) {
g_warning("Failed to register: %s", error->message);
*exit_status = 1;
return TRUE;
}
g_application_activate(application);
*exit_status = 0;
return TRUE;
}
// Implements GApplication::startup.
static void my_application_startup(GApplication* application) {
// MyApplication* self = MY_APPLICATION(object);
// Perform any actions required at application startup.
G_APPLICATION_CLASS(my_application_parent_class)->startup(application);
}
// Implements GApplication::shutdown.
static void my_application_shutdown(GApplication* application) {
// MyApplication* self = MY_APPLICATION(object);
// Perform any actions required at application shutdown.
G_APPLICATION_CLASS(my_application_parent_class)->shutdown(application);
}
// Implements GObject::dispose.
static void my_application_dispose(GObject* object) {
MyApplication* self = MY_APPLICATION(object);
g_clear_pointer(&self->dart_entrypoint_arguments, g_strfreev);
G_OBJECT_CLASS(my_application_parent_class)->dispose(object);
}
static void my_application_class_init(MyApplicationClass* klass) {
G_APPLICATION_CLASS(klass)->activate = my_application_activate;
G_APPLICATION_CLASS(klass)->local_command_line =
my_application_local_command_line;
G_APPLICATION_CLASS(klass)->startup = my_application_startup;
G_APPLICATION_CLASS(klass)->shutdown = my_application_shutdown;
G_OBJECT_CLASS(klass)->dispose = my_application_dispose;
}
static void my_application_init(MyApplication* self) {}
MyApplication* my_application_new() {
// Set the program name to the application ID, which helps various systems
// like GTK and desktop environments map this running application to its
// corresponding .desktop file. This ensures better integration by allowing
// the application to be recognized beyond its binary name.
g_set_prgname(APPLICATION_ID);
return MY_APPLICATION(g_object_new(my_application_get_type(),
"application-id", APPLICATION_ID, "flags",
G_APPLICATION_NON_UNIQUE, nullptr));
}

@ -0,0 +1,21 @@
#ifndef FLUTTER_MY_APPLICATION_H_
#define FLUTTER_MY_APPLICATION_H_
#include <gtk/gtk.h>
G_DECLARE_FINAL_TYPE(MyApplication,
my_application,
MY,
APPLICATION,
GtkApplication)
/**
* my_application_new:
*
* Creates a new Flutter-based application.
*
* Returns: a new #MyApplication.
*/
MyApplication* my_application_new();
#endif // FLUTTER_MY_APPLICATION_H_
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